Online Users

0 user(s) online | Show All

Search our site!

Hands On
Army of Two: The 40th Day Multiplayer PDF Print E-mail
Written by Josh Krehbiel   
Monday, December 07 2009 20:50

novmp1

Army of Two: The 40th Day seems to have a crazy, completely nonsensical story involving a lot less fistbumping and a lot more dead civilians than the first. Although I’ve seen the game a couple of times now, I cannot for my life figure out just what is going on, besides that our mercenaries are in Shanghai and there’s a bunch of psychos in red wandering around shooting stuff. But I guess that’s part of the intrigue. But what else is there besides the obtuse story? The multiplayer, naturally.

I had a chance to play through the various modes that’ll be available in the game when it hits January 13th, as well as a mode that’s only available to preorderers at launch. I also got a cursory glance at the PSP version of the game, as well as talk briefly with the lead designer of the game’s multiplayer, Eric Chartrand. Read about the event after the jump.

 
New Super Mario Bros. Wii Hands-On PDF Print E-mail
Written by Pat Dameron   
Thursday, October 15 2009 16:14

thumb_mariowii060303

 

There are several AAA games scheduled for release this holiday season, and the one that could sell the best might not have Spartans, zombies or even guns at all. New Super Mario Bros. Wii is coming out later this year and it should easily appeal to the hardcore and casual gamers alike due to its nostalgia factor for the hardcore as well as its ease of play for the causal fans. Sounds like Nintendo has the recipe for the perfect game right? I had the chance to sit down with Nintendo's upcoming blockbuster and I have a full report below.

Hit the jump for more information about my hands-on time with the game.

 

 
Modern Warfare 2 Hands on Impressions PDF Print E-mail
Written by Parris Lilly   
Thursday, September 17 2009 00:00

1

Despite anyone outside of Infinity Ward actually having played it, many fans of the series have been asking themselves, Modern Warfare 2 is it the game of the year? Activision recently invited members of the media to attend a first look multiplayer event for Modern Warfare 2 and after having about 4 hours of hands on time it is safe to say the question has been answered; Infinity Ward has out done themselves (again) with Modern Warfare 2.

 
Hands-On Preview: Dark Void PDF Print E-mail
Written by Joshua Mayfield   
Thursday, September 10 2009 22:18

thumb_darkvoidlogo

While at PAX, one of my main goals was to check out Capcom's area. They've always been a favorite company of mine, and while I was treated to some great games, one stood far and away my favorite game of everything I saw at the show. I'm a bit taken aback by the fact that Dark Void isn't getting more attention. It certainly deserves it.

The hustle and bustle of the show floor didn't really lend itself to sussing out story details. Thankfully, supplemental materials that were given at the booth flesh things out a bit. In Dark Void, you play the role of Will, a pilot dropped into a parallel universe called "The Void." In the Void, you are given access to a jetpack designed by none other than Nikola Tesla, ostensibly to help a rebel group of humans called "The Survivors." You're recruited to help defend against a mysterious alien race currently besieging the Earth. While that may sound slightly shallow, keep in mind these are bare bones details and the story is sure to go a bit deeper than that.

A story means nothing without gameplay though, and that is where Dark Void truly excels. Strap on your Tesla powered jetpack and hit the jump for the ride of your life.

 
E3 Preview: Hands-on with Scribblenauts PDF Print E-mail
Written by Larry Marcum   
Thursday, June 18 2009 02:03

scribblenauts

At events like E3, it's very easy to be swept up in the excitement of big-name PS3 and Xbox 360 titles. Heck, I'm not immune to the hype for games like Mass Effect 2 and Uncharted 2. But if I really sit back and think about it, the game that really instilled that "wow" factor wasn't a high-tech, visually dazzling title. Instead, my energy was focused on a handheld game, something that hasn't happened in a very long time.

When I first caught wind of Scribblenauts, the mere concept of the game intrigued me to no end: write anything you can think of, and it will appear in the game. Seriously, how cool is that?

Naturally, I expected quite a bit from the game when I first got my hands on it at E3 2009. I had all these images embedded in my brain about how amazing Scribblenauts would be. My life experiences have taught me that real events rarely live up to these lofty expectations. Luckily, in this case, the game impressed me more than I could have imagined.

Hit the jump to find out why Scribblenauts is my "Best of E3" winner.

 
E3 Preview: WET -- Will Everyone Try it? PDF Print E-mail
Written by Patrick Cassin   
Thursday, June 04 2009 19:05
thumb_WETtitlefullMeet Rubi. She carries a sword, dual wields her pistols, and drinks bottles of whiskey to replenish her health. She does not wear all yellow and have a desire to kill her baby-daddy (as far as we saw), nor does she carry around a flock of doves to release every time she pulls out her guns. (DLC perhaps?)

Rubi is the star of WET, a third person shooter produced by Artificial Mind and Movement (A2M) and published by Bethesda. From the beginning you’ll notice the B movie film grain covering the visuals, which sets a distinctive mood for the piece without really confining it to a specific time -- despite a 70’s era soundtrack, there are high speed car chases, over the top acrobatics, a black and white “rage mode” and the game goes into slow motion every time your feet leave the ground. Somewhere in there, something is anachronistic, but with so many influences (Kill Bill, Stranglehold) it’s hard to pin down exactly what belongs and what doesn’t. Similarly, it’s difficult to say whether or not this game is going to belong in your library.

Don’t be alarmed if your computer also enters slow motion when you hit the juuuummmmppppp…..
 
E3 Preview: First look at Point Lookout (Fallout 3) PDF Print E-mail
Written by Patrick Cassin   
Wednesday, June 03 2009 10:25

thumb_PLtitle

Early Tuesday we had the opportunity to swing by the Bethesda booth (the first official stop at E3), where Jeff Gardiner was kind enough to guide us through a portion of the Point Lookout DLC. It seems that several changes have been made from the previous packs, the first being the fact that although you take a ferry to the swamplands of Point Lookout, you are free to travel between there and the D.C. Wastes as often as you please. The artistic style gives a very distinct impression, featuring a dilapidated Victorian style mansion and crumbling lighthouse near where you leave the docks.

Tighten up your boots and jump off the boat for the rest of our hands-on preview.

 
Hands on with the Final Fantasy XIII Japanese demo PDF Print E-mail
Written by Addam Kearney   
Sunday, May 24 2009 20:13
thumb_ff13logo

I’ve always had a strange relationship with the Final Fantasy series.  If you ask me, the series peaked around Final Fantasy 6 (or as it was known in America, Final Fantasy 3) and slowly began going downhill.  Final Fantasy 7 was all right, though I believe it was overrated.  I detest Final Fantasy 8, and while Final Fantasy 9 was better, I lost most of my faith in the series.  I only played bits and pieces of Final Fantasy X and X-2.

So when I finally had the chance to play Final Fantasy 12, I was amazed.  It really felt as though the series had advanced to a new level and was re-defining itself.  The combat was improved and the overall tone of the story seemed more mature.  While there were still the typical androgynous characters, they seemed to have more depth than in previous titles in the series.

It was with this that I came into the Final Fantasy 13 demo, available on the Japanese Blu-Ray release of Final Fantasy VII: Advent Children Complete.  Would this demo impress me as much as Final Fantasy 12 did?  Would this game look and play nearly as well as the trailers made it seem?

The answers after the jump.

 
Hands on with the inFAMOUS Demo PDF Print E-mail
Written by Addam Kearney   
Monday, May 11 2009 15:04
infamousboxart-ratingpendingWhen you play a demo, what you tend to expect is a small slice of a game.  This tends to give a player a chance, albeit a short chance, to experience the game and hook the player.  For the PS3, there are plenty of good demos including Ratchet and Clank, Killzone 2 and Super Stardust HD.  They are each fun in their own respect and have helped sell their respective games.

It was with this in mind that I went into the demo for inFamous, the upcoming game from Sucker Punch Studios.   After downloading and installing the 1 GB demo, I didn’t expect to get a really good feel for the game, as it is an open world game and open world games almost never have demos.  How could a bite-sized chunk of a game that has an open world setting actually work?  Well, Sucker Punch has made it work and created one of the most fun demos that is available for the PS3.

Why does this demo work so well?  Hit the jump for full details.

 
First Impressions: Champions Online PDF Print E-mail
Written by Pat Dameron   
Sunday, May 03 2009 14:19

champions_logo

Superheroes are all the rage now.  With the success of movies such as Spiderman, Iron Man and The Dark Knight, Hollywood has certainly taken notice.  Video games have always featured superheroes, whether they were based on comic books, movies or television shows.  Cryptic Studios and Atari are trying something different with their upcoming game Champions Online, allowing the user to create their own superheroes.

Champions Online is an online MMORPG from the same studio that made City of Heroes and City of Villains.  I recently had a chance to play in the press beta for Champions Online which allowed me to create a character and play through a sample of content in the first area, Millennium City.

Find out about my superhero, Mind Bottling, and her adventures in Millennium City after the jump.

 
First Impressions: Killzone 2 Demo PDF Print E-mail
Written by Addam Kearney   
Saturday, February 07 2009 09:14

killzoneboxart
The hype machine can be a powerful force.  Originally branded as a “Halo Killer”, Killzone has had any number of obstacles to overcome.  The original game was an average First-Person Shooter that lacked some of the oomph that other games in the genre (namely Halo) had to make them stand out.  Sure, there were “Space-Nazi’s” in the game’s main enemies, the Helgast, but aside from the grim art-style, the game really didn’t stand out much. 

Following this, Guerilla Games looked forward with great hope.  This can easily be seen in the original trailer for the game, shown at E3 2005.  The game looked, quite frankly, too good to be true.  Then it was discovered that the graphics were pre-rendered and most people thought that the game simply could not live up to the standard that had been set. 

Well, if you have code from Gamestop (or Talking About Games) or if you have a European PSN account (which is completely impossible to do, we swear), today is judgment day.  The Killzone 2 demo has officially launched and the question is: can this game deliver on the goods?

The answer after the jump.
 
First Impressions: Halo Wars demo PDF Print E-mail
Written by Josh Krehbiel   
Tuesday, February 03 2009 23:13

boxart-rp

In the big gaping void that is the end of the Halo trilogy, Microsoft has been hard at work on a  few attempts to quickly fill out the franchise to strike while it's hot, if you will. One such attempt is Halo: Recon, now known as Halo 3: ODST, which is a typical expansion that will have you taking the role of someone who isn't Master Chief, which should be an interesting shift. The other attempt is Halo Wars, bringing RTS gameplay to the Halo 'verse.

Halo Wars takes place before the Halo event, when the Spartans are still around and kicking and the war is still a bit fair between the two sides. The humans have finally taken back Harvest, a major planet in the campaign, and soon battle erupts around a Forerunner artifact. The demo, which hits Thursday, offers a short tutorial two missions of the start of the human campaign, and a single map to play 1 vs 1 on.

Find out what I thought after the jump.

 
<< Start < Prev 1 2 3 4 Next > End >>

Page 1 of 4

Game Nights

Recent forum posts