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Talking About Games - Editorials
You Might Have Missed: Shadows of the Damned PDF Print E-mail
Written by Kyle Orr   
Friday, January 20 2012 19:47

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Last June saw the release of an interesting title with a ton of ambition and plenty of big names to back it up. Shadows of the Damned comes from the creative minds of Suda 51, the man behind off-the-wall titles like Killer7 and No More Heroes, and Shinji Mikami of Resident Evil fame. The game features egotistical Mexican demon-hunter Garcia Hotspur and his wise-cracking sidekick Johnson, a floating skull who can transform into a variety of weapons. Hotspur's girlfriend, Paula, is captured by the demon-lord Fleming and the pair must enter the underworld to rescue her.

This bizarre set up leads to a game that is equal parts hilarious, irreverent and disturbing. It also stands as one of the most stylistically original titles in recent memory. On top of the crazy setting is a solid third-person shooter with interesting weapons, cool boss fights and plenty of crazy mechanics, like shooting goat heads to light up an area.

Hit the jump to hear why Shadows of the Damned is a title that you might have missed.

 
The Big 3 in 2012 PDF Print E-mail
Written by Dave Reins   
Wednesday, January 18 2012 14:26
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The past year has been full of successes and failures. In 2012 Sony, Nintendo, and Microsoft will continue to try to balance both the casual and more dedicated gaming crowds in an economy where every penny counts. What do these 3 giants need to do to gain momentum in 2012?

Hit the jump to find out...

 
My Top Ten of 2011 PDF Print E-mail
Written by Addam Kearney   
Thursday, January 12 2012 16:19
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Yes, it is finally 2012. The year that the Mayan calendar promises that we will see the end of all life on Earth as we know it. With that in mind, this will most likely be the last top ten games of the year list that I will ever get to post on this site, so I should probably try to make it a good one.

There are so many amazing games that were released this year, it’s hard to narrow it down to just ten, but I will try my best. So here it is: my top ten games of 2011.

Hit the jump for the full list.
 
Talking About Games Writers Choice Awards 2011 - Game of the Year PDF Print E-mail
Written by Addam Kearney   
Thursday, January 12 2012 15:42

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We’ve finally arrived at the end of our Writers Choice Awards. It was no easy task to simply decide on a single Game of the Year, so each of our writing staff decided to say a few words about their favorite games before deciding on our Game of the Year.

We appreciate all of you readers who have taken just a little bit of time to read our content over the past few days and we look forward to doing this again next year (this assumes that the Mayans were wrong about 2012).

So hit the jump to see our Game of the Year for 2011.

 
Talking About Games Writers Choice Awards 2011 - Day Four PDF Print E-mail
Written by Addam Kearney   
Thursday, January 12 2012 15:22
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It’s hard to believe, but today is the end of our Writers Choice Awards for 2011 and we’ve had an absolute blast bringing you all of our awards over the past few days. Before we close the book on 2011, we still have to let you know what the best HD remake of 2011 was, what game we thought looked the best, what the finest downloadable game was and what the best game that no one played was. Later today we will also be bringing you our 2011 Game of the Year, as well as some of our personal favorites from 2011.

Hit the jump for today’s awards.
 
Talking About Games Writers Choice Awards 2011 - Day Three PDF Print E-mail
Written by Addam Kearney   
Thursday, January 12 2012 09:03
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Day three of the Talking About Games Writers Choice Awards is here. Yesterday we saw Bulletstorm and Portal 2 win awards for Best New IP and Best Sequel, decided that Mario is still king with its win in the Best Handheld Game category and saw the little metal orb Wheatley win Best New Character.

Today, we take a slight tonal shift by looking at the Biggest Disappointment and Worst Game of the Year. In addition, we will sit down and tell you a tale of what the Best Storytelling of 2011 was. Finally, in a year that saw a ton of old games being brought back from the grave, we are going to look at which game had the Best Franchise Re-Launch.

Hit the jump for all of today’s winners.
 
Talking About Games Writers Choice Awards 2011 - Day Two PDF Print E-mail
Written by Addam Kearney   
Wednesday, January 11 2012 08:43
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Welcome to day two of the Talking About Games Writers Choice Awards. Yesterday, we looked at the best multiplayer experiences (both cooperative and competitive), decided what the best innovation of 2011 was and put on our headphones for a listen to the best soundtrack of the year.

Today, we are taking a look at what we think the best handheld game of the year was. We are also going to look at the best sequel and best new IP of 2011. Closing out todays list, we are going to decide who was the best new character of 2011.

Hit the jump for our full list of choices.
 
Talking About Games Writers Choice Awards 2011 - Day One PDF Print E-mail
Written by Addam Kearney   
Tuesday, January 10 2012 09:22

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It’s hard to imagine that it’s already 2012. We decided it would be best for us to take a look back through 2011 and decide our games of the year. We’ve heard what you readers have to say, as well as some of our podcast hosts, but now it’s the writing staff's turn. So, we threw our writing team into a small room filled only with steak and rabid bears and asked them to come up with the highlights of 2011.

Today we are looking at the best cooperative and competitive multiplayer experiences, seeing what was the best innovation in 2011 and opening our ears up to the best original soundtrack of the year.

Hit the jump to see today’s winners and runners up.

 
The Participation Awards Part 2 PDF Print E-mail
Written by Kyle Orr   
Monday, January 09 2012 05:33
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Everyone is doing Game of the Year lists, handing out awards left and right to very deserving games. In fact the Talking About Games community has already crowned their Game of the Year and the staff awards are coming up in a short while. Before the "serious" awards make their rounds, however, I wanted to recognize many of the games I've played this year for doing things differently than other games. I also think that it would be unfair to pull out the best and brightest only to leave the lesser games among the unmentioned. That's how I came upon the idea of doing The Participation Awards.

Now we all know how participation awards work. As a kid we all recieved some kind of award along with everyone else that seemingly recognized us for just being there, just showing up, just participating. That's what I'm doing here and I'm looking at some of the best and worst games of 2011 and finding the true meaning behind them. The memorable aspect of them. So without further ado I give you my 2011 Participation Awards, Part Two. If you missed Part One make sure to check those out as well.

If you hit the jump maybe, just maybe, I'll give you a Participation Award as well.

 
The Participation Awards Part 1 PDF Print E-mail
Written by Kyle Orr   
Friday, January 06 2012 10:21
certificate1

Everyone is doing Game of the Year lists, handing out awards left and right to very deserving games. In fact the Talking About Games community has already crowned their Game of the Year and the staff awards are coming up in a short while. Before the "serious" awards make their rounds, however, I wanted to recognize many of the games I've played this year for doing things differently than other games. I also think that it would be unfair to pull out the best and brightest only to leave the lesser games among the unmentioned. That's how I came upon the idea of doing The Participation Awards.

Now we all know how participation awards work. As a kid we all recieved some kind of award along with everyone else that seemingly recognized us for just being there, just showing up, just participating. That's what I'm doing here and I'm looking at some of the best and worst games of 2011 and finding the true meaning behind them. The memorable aspect of them. So without further ado I give you my 2011 Participation Awards, Part One. Look for Part two tomorrow.

If you hit the jump maybe, just maybe, I'll give you a Participation Award as well.

 
Thank Your Uncle Kids PDF Print E-mail
Written by Luis Zacarias   
Wednesday, December 21 2011 17:41

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I downloaded Uncle Gamer religiously every week because it was both entertaining and informative. Then something happened, somewhere between listening to Parris talk about lefty and or all the amazing events he got to attend because of podcasting I decided I needed to be involved also. I went from being a listener to being a wanna-be. I wanted to be on a podcast, I wanted to go events, I wanted to get free stuff, I wanted the awesome stuff Parris got and most of all I wanted to be like Parris. Well liked and respected in the gaming community.

 
Uncharted 3: The Other Side of the Argument PDF Print E-mail
Written by Dave Reins   
Sunday, December 18 2011 04:06

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If you want to read praise for Uncharted 3, go HERE. For an examination of the other side of the arguement, keep reading. . .

Uncharted 3 can be called many things: epic, cinematic, gripping. However, original is definitely not one of them.

The style of story is lifted right from the archives of Indiana Jones. The platforming is a simplified version of what is found in Tomb Raider. Every awesome set piece in the game is ripped from a movie. Running from man-eating bugs? The Mummy and a number of other movies. Escaping a sinking ship? Every ship movie ever made. And what’s sad is that’s really the only place where the game shines.

 
Editorial: Death by Online Pass PDF Print E-mail
Written by Samuel Colunga   
Wednesday, November 09 2011 03:25
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I got really sick in class one day during the third grade. My mom came and picked me up early from school. It was not a good day at all. I was bummed mostly from being ill, but also because I would miss out on hanging out with my friends during recess. We climbed into the car for the solemn drive home. Mom did her best to try to cheer me up. She said she would take me to rent a video game. Things immediately started looking up. When we got to the Take it Home Video Rental my mom asked me what game I wanted. My only game of choice was Mega Man 3, which had just recently come out for the Nintendo Entertainment System. Hours and hours of amazing gameplay followed. Sure, I died a lot, but that was just part of the game experience. So much fun was had playing Mega Man 3 that I didn’t want to give it back.

Now, imagine the same story, but what if when I brought home Mega Man 3, Rush, Mega Man’s trusty canine sidekick, was missing? What if some of the levels were missing? What if Dr. Wiley was there but not Dr. Light? I rented the game and I didn’t buy it brand new and an integral part of the game was taken out as punishment for my mom’s frugalness, or the fact that people like to play games before buying them? The age of video game rental seems to be dying. Enter the era of the online pass and entering codes to unlock certain characters or items necessary to complete the game.

Hit the jump to download the rest of this editorial from our marketplace.

 
My Journey with Windows Phone begins today PDF Print E-mail
Written by Parris Lilly   
Tuesday, September 06 2011 15:36

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I am going to start an experiement by (gasp) giving up my iPhone for sixty days and exclusively use a Windows Phone. You might be asking yourself why am I doing this? I was approached a few weeks ago by Microsoft with the opportunity of playing some of the upcoming Xbox Live Arcade titles that will be coming to Windows Phone and all that I am being asked in return is to give my honest opinion on my experience with using a Windows Phone and Xbox Live Arcade.

The sixty days exclusively with Windows Phone was my idea and today is day one of this experiment as I just received the phone and I will begin the process of getting it activated and updated. Currently the phone does not have the upcoming Mango update and I am unsure if or when I will get it but as soon as I do I will make sure to give my impressions.

I plan on updating my experience with Windows Phone and any new Xbox Live Arcade titles once a week, this will include the good, bad and ugly. Not to mention how tempted I may or may not be to return to using my iPhone.

I have no idea how this will go but lets consider this post the unboxing of my journey into Windows phone and here is a picture of the box to prove it.

All of your comments and suggestions are greatly appreciated.

 
The Problem with Free-to-Play PDF Print E-mail
Written by Samuel Colunga   
Sunday, June 26 2011 14:07

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In an age where people are out to make a quick buck by any means necessary, it should come as no surprise to anyone that game developers have found a way to make money off of you as you sit idle at your workstation. The world of free- to-play games has taken over the internet, as well as offices everywhere. These games are the things that are most likely found on  your co-workers computer screen. You happen to catch a glimpse of them as you pass by their cubicle and they quickly minimize their screen. You might think they’re working on that TPS report, but really, they’re planting carrots and other vegetables in their garden during a hectic game of Farmville.

It’s easy to get caught up in these Facebook games. Xbox Live and Playstation Network have found ways to use your friends list to get you to play the hot new game. That idea has been taken to a whole new level by being integrated right into your social media website of your choice. You see that your friends are playing “X” game, and darn it, you want to play that game too.

The popular Zynga game Mafia Wars allows for your friends to invite you into the game and even gives them the ability to grant you weapons and energy bars to use in-game. Within just a few minutes of starting this game I was bombarded with an inane amount of requests that have been stored away for months and months. Since I have game notifications turned off, I can’t see when Ricky Ricardo or Fred Mertz send me requests to join their mafia clan or whatever it is called. Even Ethel Mertz tried to bribe me into joining her game by gifting me Energon cubes, or energy bars, or what have you.

Hit the jump and wait 4:56 seconds to read the rest.
 
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